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BENNIE_DRYL
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Member Since: 7/8/2025
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This is a silly little blog covering the DND campaign I'm in with my friends :O)

I hope you'll enjoy the fun we're having.

Hopefully this will eventually be updated weekly when I'm caught up, we play every tues night.

if u see this tell turner to give me snowvision :o)

Tuesday July 8, 2025
The Beginning...

DM: For the last year, reports of a brutal separatist war have been coming in from the southern continent of Adria. The Goblin subjects of Irem revolted and have successfully gained their independence. This is not expected to last long, as the Marsh Goblins have a history of extreme tribal divisions and blood feuds.

Ibn-al-Grob, the master of the largest settlement in the Marsh, has put out a call for a party of adventurers to handle "special tasks" for him. The exact nature of these tasks has yet to be revealed. Your party, promised compensation and free passage to Adria, has readily accepted and is sailing with all haste to the land of the Marsh Goblins. A map of these lands has been provided for your study during the voyage.

Background:

I answer a call for a party of adventures to take on a long harsh quest. Its really something outside of me. Since banishing my brother my dream world to secure my inheritance, its been really negative. My parents are pissed and honestly I'm sleeping like shit. I'm seeking something to make sure I sleep well. I can't keep seeing my brother in his stupid hat in my dreams anymore.

Day 1 - Flowering

We arrive by ship to Riversend. It appears trade at the port is dominated by the weapons trade. My party; Pip Squeaks, Tony Danza and Moses Lester disembark from the ship and get in there. We go to an apothecary first, I take to this guy working the counter and he tells me about a dreamless sleep which may be found in Anubia which is super far. Out in the public square there's a large statue of a goblin woman, this is an goddess, the one Moe worships.

I honestly don't care about this at all. I zone out until we head to the large estate of the Kati. Kati Ibn-al-Grob, or the slime lord, tells us about the issues plaguing Riversend. There's a fort near by taken over by the humans and they are slaving out goblins. He wants us to go stop this nonsense. We agree and have our first mission.

I sleep okay tonight.

Day 2 - Flowering

Ate breakfast with the slime lord, he missed dinner last night with us due to realm issues. He's worried about a second war with Irem. I think Irem is imperialist bastards but whatevs...

Tony stole a note that's worthless but here it is: "Happy birthday little Igra! Love, Uncle Kigh"

We get on our merry way to start our mission. And end up fighting some bandits. We absolutely rocked them, and Pip took one of their arms. Fucking weirdo.

I had a pretty ok restful sleep.

Day 3 - Flowering

We meet some random goblins, Pip ends up selling the arm to them??????

Eventually we came across a dry patch of land in this god forsaken swamp and have to fight more fucking bandits. We won but seriously dude enough.

Despite this, I slept okie.

Day 4 - Flowering

We locate the wooden tower taken over by the humans the Kati told us about. We go in and have a cheeky lil fight and win but are pretty depleted. We exit and recoop.

I slept fine...

Day 5 - Flowering

Re enter the tower and the bodies are gone???? And its really dark now. We search the tower and find some kidnapped goblins, they tell us they were captured by 4 people. Tony helps us find a trapped hidden room, we were able to disarm the traps.

We go upstairs and get into the big fight. These pompous psychos tell us they're working with Irem. I absolutely WORKED their caster, he was an embarrassment to magic. I took his grimoire and a lock of his hair, get fucked.

I sleep GOOD tonight.

---End of Session---



Tuesday July 15, 2025
Swamp ass-istance

I burned the caster outside the tower. Fuck that guy and his weirdo Irem goons. The liberated gobs were stoked to be free and caught us dinner.

I got a restful night of sleep.

Day 7 - Flowering

We're back in Riversend, and I spot an ultra pretty sexy elf babe. She says she's from the flesh pit and she's a goddess named Babylon. I am a woman of magic and do not care for silly things like religion but I am still just a woman. I hang on every word she says. And she says she needs my help. :))))

She goes on to tell me she's got a super major simp problem and needs him to be handled but not killed. I accept for my sweet angel.


We go see the Kati, he's not surprised by the news of Irem, but happy with our progress, he gives us 250 gold for our troubles. He gives us another task, to go help the Kati in Leech Sea. He says in the gob culture, if we do a good job they will owe us a favor and we can cash in that favor to bridge an alliance between our Kati (the slime lord), and which ever Kati were working with. He wants to create a goblin super state to stop Irem. And who am I to stand in the way of crushing some imperialist cunts.

From our previous loot, the court wizard identifies a potion I found as a health potion. And we sell some gems to a jeweler.


I had a terrible night of sleep

(This is a small game mechanic Bennie rolls for every night, this is her being haunted by her brother the hat man. Every unrestful sleep has consequences on the game.)

Day 8 - Flowering

We travel by river to Leech Sea. One of the liberated gobs comes with us, I honestly couldn't give a shit.

Slept okie :o)

Day 9 - Flowering - 5 Days until Full Moon

Our party makes it to Leech Sea. It's backwoods af, and really... swampy? We first spoke with some guards and they tell us of a recent attack on their men. Then we go see the Kati of Leech Sea, we tell him straight up people are saying this shit is a Wereodile (werewolf x crocodile collab of nightmares). He denies this and says it a rumor. So we tell him this rumor is that his son was fucked the hell up by the wereodile, the Kati says NO it was bandits.

He's obvi lying, and his son is named Magmag lol.

Needing more info, we go talk to the local LEECHER. He says he saw a boat of goblins attacked by the wereodile, two died like instantly and one just bleed out. He also tells us the witch doctor was the first one to treat the Kati's son's wounds.

We stay the night with Tony's goblin gf, he's a small lad with a small lady.

Slept fine.

Day 10 - Flowering - 4 Days until Full Moon

Immediately we go see the witch doctor, and he speaks ELVISH. This is fucking BIG to hear my mother tongue. The witch doctors name is Udede, he tells us he treated Magmag's wounds but does not want to betray the Kati, so he non verbally helps. He gives a milky white, honestly cummy looking potion.

During the evening, I take the potion and sneak in the Kati's estate to investigate the wounds of Mags. I cast sleep on both guards, and casted a cheeky little detect magic on the wound. This wound is definitely cursed, and will not heal on its own. I yoink a vial of blood from Mags, just in case :^)

While I'm doing my ~thang~ the Kati has summoned our party and now the boys are in the main room with Udede and I have to slink out like I didn't just girl boss my way through this bitch. Its fine tho, the Kati finally admits yeah there is a wereodile. Udede tells us there's a cure and Moe has had it as a book this whole time, fucking brainlet didn't even say anything.


Cure:

1. White Milk Weed - Udede has this.

2. Holy Water - Moe has this

3. Two Different bloods (halfling, which Pip is, and the blood of the wereodile that turned Magx2)


I slept fine but damn we gotta kill that thing and thats fucked up.

---End of Session---



Tuesday July 22, 2025
~*~ Steven ~*~

Day 11 - Flowering - 3 Days until Full Moon


We start off by traveling to the first of few possible locations of the wereodile. But we did no evidence of all magic or violence, boo.

We camp out and I sleep just fine.


Day 12 - Flowering - 2 Days until Full Moon

We spent the WHOLE day marching back to Leech Sea, I'm so over this swamp !!!!

I sleep fine...


Day 13 - Flowering - 1 Day until Full Moon

So we voyage off to the second possible location for this wereodile. We better make it because its like 1 day from the full moon. Along the way we encountered some swampy goblins, and they tell us they saw some guy sitting on a barge ahead of us. We make haste.

Upon find the barge we find a single human, he's vibing out and watching the sunset. He is ~*Steven*~.

We chat him up and he just straight up tells us, he is the the wereodile, he turned Magmag, and he wants to die. Moe says some prayer for him (stupid ass religion) and Pip readies himself to execute him. After getting Steven with the killing blow I collected 2 vials of his blood. We fucking BOOK it back to Leech Sea.

I sleep but do i?


Day 14 - Flowering - Full Moon

Back in Leech Sea, we give all the ingredients to UdeDe to brew the cure. Magmag is screaming so loudly it's like rattling the foundation of the swamp lol.

So we try giving the cure to Magmag, and he now starts transforming, he's a big lad now, scaly, croc-y. There's no other choice, we gotta fight him. The fight is tiring and risky as hell, but we are able to wear (lol) him down and force him the cure. It's fucking SUCCESSFUL.

On our victory lap, we go see the Kati, and he thanks us for saving his son. He says he owes us and I tell him, he won't if he will align himself with our Kati and Riversend. He agrees, but I make him put that in writing. I don't trust anything in these accursed swamps.

Next on the lap, we go see my bestie UdeDe. He shows me the basics of necromancy. I don't quite understand but it calls to me. I need to know more. And he shows me some alchemy, which is new to me. He teaches me some cures for swamp fever and eye infections.

I sleep like a baby.

Day 15 - Flowering

We start our way back to Riversend. We encounter some rough looking group of gobos, and these gits try to attack us and lost super fucking hard.

I slept like really really bad. I think I even forgot some core life shit, fucking crazy

(this was a bad nightmare roll, I lost exp, fucking sucked.)


Day 16 - Flowering

Made it back to Riversend, I see Babylon, she's still hot. Since I wrapped up my business in Leech Sea, I'm free to get started on winning her over. She gives me a physical description of the guy she needs taken care of. His name is Karl Coomer, and he's a dead man walking. I tell her not to worry and give her a gift of my adventuring, a vial of wereodile blood :))) She fucking rebuffs it???????? Like ok whatever, then I leave to start on my mission for her and she's talking to Pip and I WATCH HER GIVE HIM MY GIFT????????? SHE IS DEAD TO ME.

I'm seething but we got to the alchemist. I get supplies and look who it is right outside the shop. Coomer. I flag his ass down and ask him why he looks so sweaty and gross, he tells me he's seeking a beautiful woman, Babylon. I tell him EXACTLY where to find her. :o)

Finally we go see the Kati, and he was super pleased with our news. I told him a joke to kind of like smooth over Elf and Goblin tensions, and he fucking loved it. :)

Bennie hit him with the Guess What, Chicken Butt joke, and it fucking killed, I hit a 17 on a d20 and had to tell the joke again and hit a 18.

The Kati hosts us and I sleep well.

Day 17 and 18- Flowering

Started our boat trip to Port Hunger, the Kati there likely needs our assistance per the Kati of Riversend. It's an easy journey, honestly kind of relaxing in a weird banjo strummed slowly kind of way.

I sleep well both nights.

Day 19 - Flowering

We come into Port Hunger at dusk. It's definitely different vibe here and feels a lot more hostile than the luxury of Riversend.

I slept ok but something is lingering just below the surface.

Day 20 - Flowering

It's finally light out so we explore a bit. Like Riversend, this is a port town, it's busy but not nearly as much traffic as Riversend. There's a constant bustle of everyone doing exactly what they gotta do.

After speaking with some locals, we learn there's a serious pirate problem down here. We head off to see the Kati, and honestly, I don't remember his name but its fine. He's a much younger goblin than the Katis of Leech Sea and Riversend. He tells us these pirates have kidnapped his betrothed. And he's like really really upset about it. Don't worry lil guy, we got you.

So clearly we have our mission, the Kati says he's got a guy inside, a double agent. A pirate captain of the name Amra. He's playing both sides, he's gonna take us in undercover as prisoners to the island near by that's suspected where all the action and the Kati's GF is. Once there, we cook. We fuck em up on the inside, secure the GF, then Amra's gonna blast em from the outside.

This plan is bonkers. I respect it and I'm super down. But I tell the Kati, I'm gonna need his court wizard to teach me a bit more on the necromancy, he agrees to set this up for me tomorrow :)

I sleep good tonight with the promise of bones

---End of Session---



Tuesday July 29, 2025
Yo-ho and a bottle of rum

Sophie note: Here's where I kind of just full send it. I don't care about accurate names or note taking, I get the gist of it and run with it. These notes get super biased.

Day 21 - Flowering

First up we meet with Amra, we start our voyage to the island. This other captain is talking to us and starts telling about the various pirate captains and their weird ass heirarchy.

The top of the food chain is Captain Bogo, he runs this shit, all the other pirate captains, defer to him. He's strong with the blade and carries a magical cutlass. Then we got Captain Yoga. He's just a good ol pirate. Captain Cultook, he's boxed it out with Irem and he's tough cookie.

Pirates have been taking hostages, with our plan in place we refine it down, Amra will sell us as captives, in a few days, we break out, fortify the dungeon for our stand, hold until the Kati's army shows up and reunite the lovers.

my mango is to blow up (this dungeon, secure the gobo gf), then act like i don't know no nobody. (pirates)

I sleep fine.

Day 22 - Flowering

I awake to tension on the ship. These fucking goblins are so stupid they're having a whole ass mutinity.

We fight some of the mutineers, we've won our fight but Amra is fucking dead lol. During our scuffle, Pip took a hostage, the hostage tells us they wanted to kill Amra so they could switch sides and join the pirates. Oh fucking BROTHER.....

First mate Oingo, sensing some danger, tells Moe he's gotta pretend to be Amra, they look enough alike. Moe is our fucking cleric not a pirate, there's no way this fucking works. Then this fucking psycho (moe) tells me I'm his first mate???????? >:(

Two ships approach full of pirates, investigating all the drama that was the mutinity. Moe greets them as Amra. And they fucking believe him !!!!! OKAY! The pirate says they'll lead us to port.

Upon arriving on the island we're go to the great hall of sorts. Moe is still cosplaying Amra. Once inside he just sits with the pirate lords. Then dismisses me.

There's magic here, I sat next to some goblin with a fancy ring and ask him about it and he's really short with me. I'm not having fun. I hate it here.

Pip on the other hand is fucking destroying everyone at arm wrestling. And idk where Tony is but he's doing Tony things.

We turn in for the night after Moe tells us there was another captain. Captain Cuck but he's like MIA. Supposedly there's some temple on the island. He took his crew and now they're all missing.

Slept fine. I'm about to crash tf out though, I hate these swamps and these pirates.

Day 23 - Flowering

Everything is off the rails with our plan. So we're gonna wing it. We decided to investigate this secret temple. We trek through the jungle, and find the temple. Its like really clean in here. But unfortunately it happens...

I see some bones floating around, and they are calling for me. In my head I'm hearing "BONE CHURCH. BONE CHURCH. BONE CHURCH." I reach for the bones. And now we're fighting a cube. This cube fucked me UP. Bone church is no fucking joke.

We won this fight but all I can think about is the bones. I found some scrolls tho, kept those.

After a bit of searching we locate Captain Cuck in a secret room. He's hysterical, and straight up traumatized. This secret room is full of treasure, he literally removed treasure from a chest to hide in it. Moe casts remove fear on him and now he's just a shell of a goblin.

This guy is fucking useless, IDK what happened to him down here but he's so traumatized. We take him to the top of the pyramid temple to wait for us so we can handle our business. He curls up like a pathetic dog, pulls some dried, dead leaves over himself and just stares off.

Time for round 2 with bone church. I'm not done.

We go back into the temple, we really gotta fucking fight now, walls of skeletons, its cool as hell. Moe pops off, he keeps making the skeletons run into the walls. After winning this round. I take. I'm grabbing bones, they're coming home with me !

Back at the top of the pyramid we rest up. Captain Cuck is just as pathetic as we left him.

I slept well enough.

---End of Session---



Tuesday August 12, 2025
We are NOT pirates

Day 24 - Flowering

Its a new day, and theres a super mean voice in my head tellimg I cant have snow vision, even though im pretty sure i deserve it.

We wake at dawn, begrudgingly, and trek back through the jungle into a shanty town. Oingo and boingo update us on what's been going on. They tell us the other crews say Captain Cuck is powerless and nothing since his disappearance. Captain Bogo is ride or die pirate. Captain Yoga wants to use the hostages to barter safe passage of his own and get off this island. Captain Cultook wants to terraform the island, live it up and suckle at the teet of Irem. I hate him. Bogo is only leading right now due to size and sheer force.

Almost in town when that fancy ringed goblin asks me very weirdly for a private word. NOW HE WANTS TO TALK OKAY. I agree and he tells me he's a spy for Highwater Hall, and he can take me there to have a word with the Kati. I consent bc why tf not. He straight up teleports me into a stone room, we quickly go through a hallway to the main room where there's a goblin in riding leather and big ass eagle. LIKE HUGE bigger than me. Anyway, he says he's Kati Zoti of Highwater Hall, he's heard of me and my lesser party members. He's extremely against Irem and wishes to aid us. He gives me a vial of undetectable poison. Before I leave I ask if I can send a letter and he allows this. I write to UdeDe, so he can meet me in Riversend and hear my joke.

Ring goblin teleports me back into the island and I quickly update my party.

Honestly, between you and me, we fucking popped of at Bone Church. Like we recovered this crazy ass pirate lord and people should know. I tell Oingo and Boingo to create some fanfare. Tear up some dried leaves, make it into confetti. We make a big show of marching down the main street to the hall. Parading our victory. The people are not impressed and this really pisses me off. WE WENT TO BONE CHURCH!

Once were in the hall, Captain Bogo is demoralizing the shit out of Captain Cuck, its super fucked up. He just went through something and he's making him sit on the floor?? We were so much nicer to him.

Moe (as Amra), goes up join the captains at the table. Pip and I get into a fight (verbally), he's just doesn't it dude, he's such a fucking hick sometimes. I sulk at a table alone and then Pip is over there convincing some beefy goblins to join our pirate crew.... WERE NOT REAL PIRATES!.

I guess while I was sulking, Moe somehow gets into a fight (verbal but then physical) with Captain Yoga, but because he's crippled, Captain Bogo allows him to call upon a champion. Yoga calls the beefiest hobgoblin in the room. I'm a bit worried for Moe.

Moe wins in the fight and literally cracks the hoblin's skull. While all this is happening, Tony the little sneak, has poisoned Captain Cultook, and he's dead shortly after the fight.

All hell breaks loose, they lock down the hall to search for the poisoner. Everyone's getting physically jostled, and their shit looked through. They act extremely surprised and weirded out by all the bones i've been carrying... Unable to locate the poisoner everyone's been kicked out of the hall.

With not much else to do, we went to the prison to see if the Kati's GF is there. I hit the guard with the "got your nose" joke and he takes it like super personally and sucker punched me in the stomach. Pip rocked him back but we drew too much attention to do anything sneaky sneaky.

As we walk back to our barracks, we see just ahead Yoga and Bogo shaking handings and look caught up in something quite intimate. they were maybe kissing !!! they weren't. Tony sneaks up silently and overhears them saying some shit about "too power, one crew" these slimy gits think they can team up and beat us. We get back to our barracks to see that there's a line out the door, all these goblins want to be in OUR crew. We're 30 strong BABY!

30 isn't enough though, if Bogo and Yoga team up we're still down at least 15 bodies. We decide to recruit and go see the former crew of Cultook. We express our sorrows and let them know there's a power stuggle, and without knowing the poisoner, we can see there's at least motive to get Cultook out of the way from both Yoga and Bogo. The crew wants to sleep on this and let us know they will give us an answer in the morning.

I sleep ok despite the potential for fighting tomorrow.

Day 25 - Flowering

I smell something burning. We awake to the barracks of Cultook's crew on fire. There's fighting everywhere.

We race to the prison, Tony successfully picks the locks, and we find the Kati's GF with some other. We free them and book it to the boat. Oingo and Boingo are calling out to OUR crew and getting them ready to disembark but need more time to get it ready. Captain Bogo arrives on the dock and he's PISSED. Now we gotta fight his ass. He's brough a hedge wizard, and I one shot him with a magic missile and that's so embarrassing for him lol. We somehow against the odds win this fight, Pip yoinks the magical cutlass from Bogo's dead body and get the fuck out of there.

---End of Session---



Tuesday August 19, 2025
Kati Collecting

Day 25 - Flowering (cont.)

The wind was against us we don't make good time. A gobo cutter catches up to us on the water, we beat them in a good ol'brawl. We continue on our voyage.

I slept okieee.

Day 26 - Flowering

We spend the day sailing and nothing interesting happens, it was an easy breezy beautiful day. :o)

I slept amazing

Day 27 - Flowering

Its windy as hell, we make it to port hunger and take the gobo lady to the Kati. He does this sissy little run but was overwhelmingly happy to be reunited with his love. We tell him about Amra's death, this is a pretty big blow to the region. He gives us a favor which we immediately cash in on an alliance with Riversend and forging the goblin super state against imperialism. the GSSAI. I make him put that in writing and teach the Kati how to high 5.

We feast and replenish our rations. Oingo and Boingo stay with us, me n moe pay them for a week on the boat.

We rest and I sleep fine.

Day 30 - Flowering

We hit the water to Riversend, it takes us 5 days to get there.

Day 2 - Miracles

In Riversend we go to the bank of Reeds. I put a lot of shit in there it's almost like someone changed the inventory storing rules mid fuckin game.

Pip hocks the magic cutlass he won from Captain Bogo and instead gets a sick ass 2 handed sword. We go and see our Kati, he already knows how to high 5. We gave him the letter of alliance from Port Hunger and he's STOKED. We discuss our next plans to go to Malik's Grave, Crozzing Town, Bogiron Forge and finally Highwater Hall. He gives us a bit of the lore on Zoti, seems like a chill dude, he's the final stop in Kati collecting.

UdeDe received my letter and meets us in Riversend, he helps me learn a bit more about necromancy.

I sleep ok.

Day 3 to Day 7 - Miracles

We sail to Malik's Grave and it takes 5 days. The journey was quite easy. We touched base in Port Hunger, the Kati there tells us the pirates are fleeing from the island. In Malik's Grave, the Kati hosts us and says in search of the goblin weapon, the grave is magical and moves. The Kati (Ziggy), also informs us if we get the weapon he will give us a favor, but he has no money to spare, we can keep all loot we find but not the weapon from the tomb.

I dream of the bones.

Day 8 - Miracles

We set off in search of the tomb and find it as a large ugly eyesore by the coast. By the time we make it up to the tomb it's 9pm, we set up camp for the night and prepare for entry.

---End of Session---